removed the countdown from the BufferStarted notification
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@@ -143,20 +143,25 @@ if ($Type -eq 'BufferStarted') {
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$txtBody.Inlines.Add("`n`nIT can retrieve this file if needed for a support case.")
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}
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# Countdown timer — auto-dismisses after 30 seconds
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# Use a hashtable for shared state so the closure captures it by reference correctly
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$state = @{ Tick = 30 }
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$btnOK.Content = 'OK (30)'
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$timer = New-Object System.Windows.Threading.DispatcherTimer
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$timer.Interval = [TimeSpan]::FromSeconds(1)
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$timer.Add_Tick({
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$state.Tick--
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$btnOK.Content = "OK ($($state.Tick))"
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if ($state.Tick -le 0) {
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$timer.Stop()
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$window.Close()
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}
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}.GetNewClosure())
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$timer.Start()
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$btnOK.Add_Click({ $timer.Stop(); $window.Close() }.GetNewClosure())
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if ($Type -eq 'ReplaySaved') {
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# Countdown timer — auto-dismisses after 30 seconds
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# Use a hashtable for shared state so the closure captures it by reference correctly
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$state = @{ Tick = 30 }
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$btnOK.Content = 'OK (30)'
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$timer = New-Object System.Windows.Threading.DispatcherTimer
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$timer.Interval = [TimeSpan]::FromSeconds(1)
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$timer.Add_Tick({
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$state.Tick--
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$btnOK.Content = "OK ($($state.Tick))"
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if ($state.Tick -le 0) {
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$timer.Stop()
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$window.Close()
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}
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}.GetNewClosure())
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$timer.Start()
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$btnOK.Add_Click({ $timer.Stop(); $window.Close() }.GetNewClosure())
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} else {
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$btnOK.Content = 'OK'
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$btnOK.Add_Click({ $window.Close() }.GetNewClosure())
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}
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$window.ShowDialog() | Out-Null
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