Add manual block start and fix timer display labels

Blocks are now selected without auto-starting the timer. Clicking a block
makes it current (highlighted) but leaves it in a ready state. A "Start"
button (indigo) triggers timing for a fresh block; "Resume" appears for
previously-worked blocks; "Pause" remains while running.

Also fixes the sidebar duration label to show "Done!" when elapsed ≥ total
and "< 1 min" for sub-minute remaining time instead of "0 min".

Backend adds a "select" event type that records an implicit pause for the
previous block, updates current_block_id, and broadcasts is_paused=true
with prev_block_elapsed_seconds so the TV sidebar stays accurate.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-03 00:09:27 -08:00
parent ca858c2050
commit cc599603cf
4 changed files with 102 additions and 26 deletions

View File

@@ -94,9 +94,26 @@ export const useScheduleStore = defineStore('schedule', () => {
const elapsed = event.block_elapsed_seconds ?? blockElapsedCache.value[event.block_id] ?? 0
blockElapsedOffset.value = elapsed
if (event.block_id) blockElapsedCache.value[event.block_id] = elapsed
// Sync the previous block's cache so TV sidebar doesn't reset to full duration
if (event.prev_block_id != null) {
blockElapsedCache.value[event.prev_block_id] = event.prev_block_elapsed_seconds ?? blockElapsedCache.value[event.prev_block_id] ?? 0
}
blockStartedAt.value = Date.now()
isPaused.value = false
}
// Select — switch current block but keep timer stopped (manual start required)
if (event.event === 'select') {
// Sync the previous block's cache
if (event.prev_block_id != null) {
blockElapsedCache.value[event.prev_block_id] = event.prev_block_elapsed_seconds ?? blockElapsedCache.value[event.prev_block_id] ?? 0
}
// Restore new block's accumulated elapsed but don't start counting
const elapsed = event.block_elapsed_seconds ?? blockElapsedCache.value[event.block_id] ?? 0
blockElapsedOffset.value = elapsed
if (event.block_id) blockElapsedCache.value[event.block_id] = elapsed
blockStartedAt.value = null
isPaused.value = true
}
// Resume — continue from where we left off
if (event.event === 'resume') {
blockStartedAt.value = Date.now()
@@ -156,6 +173,37 @@ export const useScheduleStore = defineStore('schedule', () => {
sendTimerAction(sessionId, 'start', newBlockId)
}
// Select a block without starting its timer (requires explicit Start/Resume).
// The backend records an implicit pause for the previous block if it was running.
function selectBlock(sessionId, newBlockId) {
if (!session.value) return
const prevBlockId = session.value.current_block_id
if (prevBlockId === newBlockId) return
// Save elapsed seconds for the block we're leaving (if timer was running)
if (prevBlockId && blockStartedAt.value) {
blockElapsedCache.value[prevBlockId] =
blockElapsedOffset.value + Math.floor((Date.now() - blockStartedAt.value) / 1000)
}
// Optimistic update — switch block, stay paused, stop counting
session.value.current_block_id = newBlockId
isPaused.value = true
blockElapsedOffset.value = blockElapsedCache.value[newBlockId] ?? 0
blockStartedAt.value = null
// Single HTTP call; WS select event will confirm with authoritative elapsed
sendTimerAction(sessionId, 'select', newBlockId)
}
// Start the timer for the currently selected block (optimistic).
function startCurrentBlock(sessionId) {
if (!session.value?.current_block_id) return
isPaused.value = false
blockStartedAt.value = Date.now()
sendTimerAction(sessionId, 'start', session.value.current_block_id)
}
return {
session,
blocks,
@@ -176,5 +224,7 @@ export const useScheduleStore = defineStore('schedule', () => {
startSession,
sendTimerAction,
switchBlock,
selectBlock,
startCurrentBlock,
}
})